November 16, 2025

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Radeon RX 7900 XTX and XT review: AMD’s ‘reasonable’ stab at 4K gaming

Once again, AMD is ready to take on NVIDIA's latest video cards with powerful alternatives at a lower price. And once again, AMD still lags behind when it comes to ray tracing. That's pretty much the story behind the Radeon RX 7900 XT and 7900 XTX, two confusingly-named GPUs meant to be the pinnacle of AMD's new RDNA 3 graphics architecture. At $899 and $999, respectively, these cards are certainly easier to stomach than NVIDIA's $1,199 RTX 4080 and the monstrously expensive $1,599 RTX 4090 (both of which actually sell for far more at most stores).

For the most part, AMD’s new cards deliver solid 4K gaming performance, especially with the help of the company’s FidelityFX Super Resolution (FSR) upscaling technology. It's just a shame that you'll have to live with slower ray tracing performance than the competition. (On the bright side, they offer a major ray tracing upgrade over AMD's last batch of Radeon GPUs.)

So what makes these cards so special? They're the first GPU's built on a chiplet-based design, similar to AMD's latest CPUs. That should allow AMD to tweak its designs easily down the line, making it simpler to scale RDNA 3 down to laptops and lower-end GPUs. The 7900 XTX and XT feature a 5nm compute die and a 6nm memory die connected by a 5.3 TB/s interconnect. Together, that means they can reach up to 61 teraflops of computing power and utilize up to 24GB of GDDR6 RAM.

AMD also claims it beefed up ray tracing performance by 50 percent per compute unit, compared to its previous RDNA 2 architecture. Its video engine has been upgraded with support for AV1 encoding and decoding at up to 8K/60fps. That format isn't widely adopted yet, but it aims to deliver better video compression for 4K and 8K footage compared to existing codecs like H.264.

AMD Radeon RX 7900 XT
Devindra Hardawar/Engadget

True to their names, the Radeon RX 7900 XTX and XT aren't very different. The top-end XTX sports 96 compute units, the same amount of ray accelerators and clock speeds between 2.3Ghz and 2.5GHz. The XT, meanwhile, offers 84 compute and ray tracing units and clocks between 2GHz and 2.4GHz. The higher end card comes equipped with 24GB of GDDR6 RAM, compared to 20GB on the XT. (Notably, they both offer more memory than the 16GB RTX 4080.) 

Given their similarities though, it's unclear why anyone would opt to save $100 for the 7900 XT. If you're willing to spend close to $1,000 on a video card, you might as well go full-tilt and grab as much memory and power as you can. It would have been nice to see something slightly cheaper from AMD, even if it meant delivering a card that's a bit slower than the 7900 XT.

The reference GPUs we're reviewing look and feel like premium components, as we've come to expect from AMD's flagship cards. Most importantly, though, they only take up two slots on your motherboard, whereas the enormous RTX 4080 and 4090 take up three. The 7900 XT and XTX also rely on two 8-pin power connections, so you won't need to string any new PSU cables or cram in a dongle like with NVIDIA's cards. The 7900 XTX requires an 850-watt power supply, thanks to its starting power draw of 355W, while the XT model can work with a 750W PSU. Both cards hovered around 66C under load, which was right between what we saw on the RTX 4080 and 4090.

AMD Radeon RX 7900 XT

While I was eager to see how these new GPUs compared to NVIDIAs, I had to go through several rounds of driver and motherboard BIOS updates on my Ryzen 9 7900X before both cards were stable enough to actually use. That's something I occasionally run into when testing cutting-edge hardware (NVIDIA's cards also required a BIOS update), but there were still issues with AMD's cards even after that. Halo Infinite, for example, refused to launch matches with either card. Sometimes my PC would completely shut down while testing Cyberpunk 2077, which required me to unplug my desktop and reset my BIOS before Windows would boot again.

I've been benching AMD and NVIDIA video cards on this PC, equipped with a premium Corsair 1000W PSU, for the past several months without any stability issues. So it was a surprise to see just how much havoc these GPUs could wreak. I haven't seen other reviews complaining of similar issues, so I'll chalk up my experience to early drivers. AMD just released a new driver that resolves an issue of high power draw during video encoding, so I'm hoping the company is also trying to address the bugs I'm seeing.

None

3DMark TimeSpy Extreme

Port Royal (Ray Tracing)

Cyberpunk

Blender

AMD Radeon RX 7900 XTX

12,969

14,696/68fps

4K FSR RT: 57fps

2,899

AMD Radeon RX 7900 XT

11,688

13,247/61fps

4K FSRT RT: 50fps

3,516

NVIDIA RTX 4080

12,879

17,780/82fps

4K DLSS RT: 74fps

9,310

NVIDIA RTX 4090

16,464

25,405/117.62 fps

4K DLSS RT: 135fps

12,335

AMD Radeon RX 6800 XT

7,713

9,104/42.15fps

N/A

N/A

When the cards ran smoothly, they proved to be fairly competitive with the RTX 4080. The 7900 XTX was on-par with the 4080 when it came to 3DMark's TimeSpy Extreme benchmark and Geekbench 5's Compute test. The 7900 XT scored 1,000 points lower on TimeSpy Extreme, which was 3,000 points higher than last year's RTX 3080 Ti, but it was bested by that NVIDIA card when it came to Geekbench. Hitman 3 also ran blazingly fast on both cards in 4K, reaching 165fps and 180fps when I flipped on FSR upscaling. Much like NVIDIA's cards, there's little reason to run any game in 4K without the help of advanced upscaling tech.

The performance gulf between AMD and NVIDIA appeared once I started dabbling with ray tracing. The 7900 XTX and XT scored well below the RTX 4080 in the 3DMark Port Royal benchmark (at least they managed to beat the 3080 Ti). I also only saw around 57fps in Cyberpunk 2077 on the Radeon 7900 XTX while playing in 4K with full ray tracing and AMD's FidelityFX Super Resolution technology. Without FSR, that frame rate dipped to an unplayable 25fps. The slower 7900 XT only managed to hit 50fps in 4K with FSR and ray tracing enabled.

AMD Radeon RX 7900 XTX (front) and XT (rear)
Devindra Hardawar/Engadget

Basically, if you're eager to get a video card that reaches well above 60fps in 4K with ray tracing, you'll have to look elsewhere. But if you can live with 1,440p, you'll find more to like: The 7900 XTX reached 130fps in Cyberpunk with ray tracing, FSR and graphics settings maxed, while the 7900 XT hit 114fps. That's almost enough to max out a 120Hz gaming monitor! Personally, I still find 4K gaming to be overrated — 1,440p still looks great, and you may never notice the benefits of pushing more pixels. But I’ll admit that I've been spoiled by NVIDIA's DLSS3 upscaling technology, which allowed me to hit 74fps in Cyberpunk while playing in 4K with ray tracing. That's as close to gaming heaven as I've ever been.

But there's one thing you'll find with these AMD GPUs that you won't with NVIDIA's: Reasonable street prices. Even after their launch, you can still snag the 7900XT and XTX close to retail. Many RTX 4080 models, meanwhile, are inching towards $1,500 at online retailers (assuming you can find them in stock at all). Spending close to $1,000 on a video card is still hard to stomach, but at least it makes more sense than going all the way to $1,500.

The Radeon RX 7900 XTX and XT are a solid step forward for AMD, especially when it comes to 4K gaming. But I'm hoping the company can get its driver situation in order, and perhaps eke out better ray tracing performance in the process. Most gamers are still better off waiting for AMD and NVIDIA's next-gen mid-range cards, which are sure to be launching soon. But if you're an avowed AMD fan, you've finally got the high-end upgrade you've been waiting for.

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The portable Sonos Roam speaker is now available in three new colors

Once in a blue moon, Sonos releases its speakers in some fun colors or finishes, but most of the time, people just have to pick between black and white. But starting today, you can get the portable Sonos Roam in three new shades; Wave, Sunset and Olive. As you might guess, Wave is a chill shade of light blue, Sunset straddles the line between orange and pink and olive is a cactus sort of green. 

Aside from these colors, there’s nothing else new with the $179 speaker — it has a built-in battery for about 10 hours of play time, Bluetooth for when you’re away from WiFi, a microphone for voice commands via Alexa and Google Assistant and auto Trueplay technology to tune the speaker for optimal sound wherever you place it. I really liked the speaker when I reviewed it last year, and even though it costs $10 more than it did when it launched, I still think it’s a great portable speaker that is a smart addition if you’re already using other Sonos products.

There will be one new features for the Roam on June 1st, though. The speaker is one of many in the Sonos portfolio that’ll work with the just-announced Sonos Voice Command platform. It’s the company’s own voice assistant that’s specifically focused on controlling your speakers with speed and privacy top of mind. You can read more about that here, and you can order the Roam in these new colors today at the Sonos website.

Boston Dynamics and other industry heavyweights pledge not to build war robots

The days of Spot being leveraged as a weapons platform and training alongside special forces operators are already coming to an end; Atlas as a back-flipping soldier of fortune will never come to pass. Their maker, Boston Dynamics, along with five other industry leaders announced on Thursday that they will not pursue, or allow, the weaponization of their robots, according to a non-binding, open letter they all signed.

Agility Robotics, ANYbotics, Clearpath Robotics, Open Robotics and Unitree Robotics all joined Boston Dynamics in the agreement. “We believe that adding weapons to robots that are remotely or autonomously operated, widely available to the public, and capable of navigating to previously inaccessible locations where people live and work, raises new risks of harm and serious ethical issues,” the group wrote. “Weaponized applications of these newly-capable robots will also harm public trust in the technology in ways that damage the tremendous benefits they will bring to society.” 

The group cites “the increasing public concern in recent months caused by a small number of people who have visibly publicized their makeshift efforts to weaponize commercially available robots,” such as the armed Spot from Ghost Robotics, or the Dallas PD’s use of an EOD bomb disposal robot as an IED as to why they felt the need to take this stand. 

To that end, the industry group pledges to “not weaponize our advanced-mobility general-purpose robots or the software we develop that enables advanced robotics and we will not support others to do so.” Nor will they allow their customers to subsequently weaponize any platforms they were sold, when possible. That’s a big caveat given the long and storied history of such weapons as the Toyota Technical, former Hilux pickups converted into DIY war machines that have been a mainstay in asymmetric conflicts since the ’80s.    

“We also pledge to explore the development of technological features that could mitigate or reduce these risks,” the group continued, but “to be clear, we are not taking issue with existing technologies that nations and their government agencies use to defend themselves and uphold their laws.” They also call on policymakers as well as the rest of the robotics development community to take up similar pledges. 

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